Armor
Set your minimum stats, then choose where any remaining points should go. Building around an Exotic class item? Pin its archetype to recalculate what's possible. Your stat minimums never move automatically.
Class & subclass
Guardian class
Subclass — Auto lets the solver try all six and pick whichever best serves your minimums and priorities.
What's included
Everything's included by default (maximum reachability). Toggle a layer off to see what you can reach without it.
▶Build Details (optional)— none (best-case fragment budget)
Priorities
Tap up to 3 stats — leftover points beyond your minimums go to them first, in the order you tap. Tap again to remove.
Nothing prioritized — leftover points are spread for the highest overall total.
Stat minimums & live maximums
Set the lowest value you'll accept for each stat.
Each stat maximum is calculated separately, so they may come from different builds. The green result shows one complete build.
Health
…
Melee
…
Grenade
…
Super
…
Class
…
Weapons
…
How this was computed
computing…
Exotic class itemcloak, mark, or bond — None
A class item's first Spirit perk sets its archetype — pick the one for the Spirit combo you're building around.
Why doesn't regular Exotic armor appear here?
Regular Exotic armor (helmet, arms, chest, legs) never limits your stats — every Exotic piece can roll any archetype, same as Legendary armor. Exotic class items are the one exception: their first Spirit perk fixes the archetype to one of the six above.
Exotic archetypes reference
Each Exotic has an archetype that determines its +30 and +25 stats. Its +20 stat can be any of the other four. Because Exotics use the same 30/25/20 distribution as Legendary armor, requiring one never lowers a maximum.
| Archetype | +30 | +25 |
|---|---|---|
| Specialist | Class | Weapons |
| Brawler | Melee | Health |
| Gunner | Weapons | Grenade |
| Bulwark | Health | Class |
| Paragon | Super | Melee |
| Grenadier | Grenade | Super |
| Siegebreaker | Health | Grenade |
| Skirmisher | Melee | Weapons |
| Demolitionist | Grenade | Class |
| Colossus | Super | Health |
| Reaver | Class | Melee |
| Powerhouse | Weapons | Super |
Use my gear
Cross-reference this plan against the armor you actually own — best achievable build from your characters and vault, or the closest match with the per-stat gap when your minimums are out of reach.
Manual abacus — edit each piece by hand
The other half of the abacus: instead of asking the solver, set each of the 5 pieces yourself — archetype, tertiary, masterwork, tuning, mod, fragments — and watch the 6-axis total update instantly as you move numbers over each other. Start from the computed build above and hand-tune it, or from a blank board.